Mods
Common mods
| Mod | Description |
|---|---|
![]() Iron |
+8 base |
Thumb |
+3 multi |
![]() Pipe |
+1 extra base to all chips every time you spend mana |
![]() Hat |
+1 extra base to all chips every time you spend discards |
![]() Arrow |
Increases the sell value of the card it’s equipped to by +$1 when entering the shop You can only have 4 of these |
![]() Glove |
+1 cookie tray efficiency You can only have 4 of these |
Rare mods
| Mod | Description |
|---|---|
![]() Iron |
+16 base |
Thumb |
+6 multi |
![]() Pipe |
+2 extra base to all chips every time you spend mana |
![]() Hat |
+2 extra base to all chips every time you spend discards |
![]() Blanket |
Score goal -8% You can only have 4 of these |
![]() Spoon |
+1 efficiency to color tubes You can only have 2 of these |
![]() Glass |
+1 efficiency to pillbox You can only have 1 of these |
Pro mods
| Mod | Description |
|---|---|
![]() Iron |
+56 base |
![]() Bat |
x1.1 base |
![]() Ball |
x1.35 multi |
Thumb |
+24 multi |
![]() Deck |
+1 draw You can only have 2 of these |
![]() Fire |
Retriggers the effect of the card it is equipped to (works only with action cards) You can only have 2 of these |
![]() Drop |
Create an indestructible, unsellable, without mods, and sinister clone of the card it’s equipped to if it isn’t unique or an action card You can only have 2 of these |
![]() Skull |
Convert the card to sinister Destroy the mod and remove all the slots from the card |
![]() Shield |
Convert the card to indestructible Destroy the mod and remove 3 slots from the card |


















