Chips & Stickers
Chip Shape
| Shape | Effect / Base Value |
|---|---|
![]() Ultrashape |
Counts as all shapes |
![]() Shapeless |
Doesn’t count as a shape +8 extra base when played +10 extra base when discarded +14 extra base when kept in hand while playing |
![]() Boomerang |
Counts as a triangle/square chip It returns to the hand the first time it’s played in a round |
![]() Star |
Counts as a pentagon chip 30% chance of getting the extra base from the chip on the right This effect can only be activated once per turn |
![]() Real Hexagon |
Counts as a hexagon chip 30% chances of scoring x1.2 base The effect can be reactivated |
Chip Color
| Color | Effect / Base Value |
|---|---|
![]() Ultracolor |
Counts as all colors |
![]() Colorless |
Doesn’t count as a color Play this chip to gain +$1 in exchange for losing -1 on the 4 colored tubes |
![]() Violet |
Counts as a cyan/green chip 20% chances of reducing the goal score by 2% The effect can be reactivated |
![]() Red |
Counts as a pink/orange chip 20% chances of score x1.35 multi The effect can be reactivated |
![]() Starlight |
It counts as a random color but doesn’t contribute to combos 20% chance of scoring +20 multi +56 base x1.6 multi and gain $5 (each has its own separate chance) The effect can be reactivated |
Chip Number
| Number | Effect / Base Value |
|---|---|
![]() Ultranumber |
Count it as the number for the best combo and fill in the missing number in the pillbox The effect can be reactivated |
![]() Numberless |
Doesn’t count as a number It will nullify the extra base and score +1 multi for every 8 extra base The effect can be reactivated |
Independent Stickers
| Sticker | Description |
|---|---|
![]() Only number sticker |
When you stick it on a chip, it will simply replace the number on its sticker |
![]() Only shape sticker |
When you stick it on a chip, it will simply replace the shape on its sticker |
![]() Only color sticker |
When you stick it on a chip, it will simply replace the color on its sticker |
Sticker shape
| Shape | Description |
|---|---|
![]() Knife sticker |
33% chances to kill the chip next to it and keep its base score (value + extra base) This effect can only be activated once per turn |
![]() Duplicator sticker |
25% chances to duplicate this chip This effect can only be activated once per turn |
![]() Square sticker |
Retriggers it 1 time per each epic card |
![]() Parallelepiped sticker |
Retriggers it 1 time per each supreme card |
![]() Saw sticker |
20% chance to level up the combos played when scoring (the chances are applied separately to each combo) This effect can only be activated once per turn |
![]() Hourglass sticker |
30% chance to level up all combos played this turn and delete this chip This effect can only be activated once per turn |
![]() Stagnant sticker |
x1.25 base when you hold it in your hand |
![]() Cross sticker |
30% chance of getting a consumable by discarding this Else you’ll get a sticker |
Sticker color
| Color | Description |
|---|---|
![]() Base color |
Gains +5 extra base every time it scores The effect can be reactivated |
![]() Multi color |
+5 multi The effect can be reactivated |
![]() Money color |
+$2 when it scores The effect can be reactivated |
![]() Ocean color |
-$5 x1.5 multi This effect can only be activated once per turn |
![]() Killshot color |
x1.8 base but it breaks when you play with it |
![]() Burst color |
20% chances of scoring +100 base The effect can be reactivated |
![]() Stack color |
20% chances of getting +100 extra base This effect can only be activated once per turn |
![]() Priority color |
It appears in the hand at the start of the round and when shuffling |






























